// Microsoft Visual C++ generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// 日本語 resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)
#ifdef _WIN32
LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT
#pragma code_page(932)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE 
BEGIN
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)\r\n"
    "LANGUAGE 17, 1\r\n"
    "#pragma code_page(932)\r\n"
    "#include ""res\\ArmSimulator.rc2""  // Microsoft Visual C++ 以外で編集されたリソース\r\n"
    "#include ""afxres.rc""     // 標準コンポーネント\r\n"
    "#endif\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON                    "res\\ArmSimulator.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ARMSIMULATOR_DIALOG DIALOGEX 0, 0, 360, 318
STYLE DS_SETFONT | DS_MODALFRAME | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "ArmSimulator"
FONT 11, "MS UI Gothic", 400, 0, 0x80
BEGIN
    PUSHBUTTON      "終了",IDOK,282,42,36,18
    CTEXT           "step",IDC_STATIC,18,24,14,8
    GROUPBOX        "設定",IDC_STATIC,6,6,186,60
    CONTROL         "",IDC_SLIDER1,"msctls_trackbar32",TBS_AUTOTICKS | TBS_BOTH | WS_TABSTOP,37,18,100,15
    EDITTEXT        IDC_EDIT1,142,23,40,14,ES_AUTOHSCROLL
    CONTROL         "GUI",IDC_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,18,42,27,10
    PUSHBUTTON      "dummy",IDC_BUTTON1,132,42,24,13,NOT WS_VISIBLE
    PUSHBUTTON      "スタート",IDC_BUTTON2,198,18,36,18
    LTEXT           "1",IDC_STATIC,18,90,8,8
    LTEXT           "2",IDC_STATIC,18,102,8,8
    LTEXT           "3",IDC_STATIC,18,114,8,8
    LTEXT           "4",IDC_STATIC,18,126,8,8
    LTEXT           "5",IDC_STATIC,18,138,8,8
    LTEXT           "6",IDC_STATIC,18,150,8,8
    LTEXT           "Hand",IDC_STATIC,12,162,16,8
    LTEXT           "1",IDC_STATIC,197,90,8,8
    LTEXT           "2",IDC_STATIC,197,102,8,8
    LTEXT           "3",IDC_STATIC,197,114,8,8
    LTEXT           "4",IDC_STATIC,197,126,8,8
    LTEXT           "5",IDC_STATIC,197,138,8,8
    LTEXT           "6",IDC_STATIC,197,150,8,8
    LTEXT           "Hand",IDC_STATIC,193,162,16,8
    GROUPBOX        "左アームコントロール",IDC_STATIC,6,72,66,108
    GROUPBOX        "右アームコントロール",IDC_STATIC,186,72,66,108
    PUSHBUTTON      "-",IDC_BUTTON3,30,90,12,12
    PUSHBUTTON      "-",IDC_BUTTON4,30,102,12,12
    PUSHBUTTON      "-",IDC_BUTTON5,30,114,12,12
    PUSHBUTTON      "-",IDC_BUTTON6,30,126,12,12
    PUSHBUTTON      "-",IDC_BUTTON7,30,138,12,12
    PUSHBUTTON      "-",IDC_BUTTON8,30,150,12,12
    PUSHBUTTON      "-",IDC_BUTTON9,30,162,12,12
    PUSHBUTTON      "+",IDC_BUTTON10,48,90,12,12
    PUSHBUTTON      "+",IDC_BUTTON11,48,102,12,12
    PUSHBUTTON      "+",IDC_BUTTON12,48,114,12,12
    PUSHBUTTON      "+",IDC_BUTTON13,48,126,12,12
    PUSHBUTTON      "+",IDC_BUTTON14,48,138,12,12
    PUSHBUTTON      "+",IDC_BUTTON15,48,150,12,12
    PUSHBUTTON      "+",IDC_BUTTON16,48,162,12,12
    PUSHBUTTON      "-",IDC_BUTTON17,210,90,12,12
    PUSHBUTTON      "-",IDC_BUTTON18,210,102,12,12
    PUSHBUTTON      "-",IDC_BUTTON19,210,114,12,12
    PUSHBUTTON      "-",IDC_BUTTON20,210,126,12,12
    PUSHBUTTON      "-",IDC_BUTTON21,210,138,12,12
    PUSHBUTTON      "-",IDC_BUTTON22,210,150,12,12
    PUSHBUTTON      "-",IDC_BUTTON23,210,162,12,12
    PUSHBUTTON      "+",IDC_BUTTON24,229,90,12,12
    PUSHBUTTON      "+",IDC_BUTTON25,229,102,12,12
    PUSHBUTTON      "+",IDC_BUTTON26,229,114,12,12
    PUSHBUTTON      "+",IDC_BUTTON27,229,126,12,12
    PUSHBUTTON      "+",IDC_BUTTON28,229,138,12,12
    PUSHBUTTON      "+",IDC_BUTTON29,229,150,12,12
    PUSHBUTTON      "+",IDC_BUTTON30,229,162,12,12
    PUSHBUTTON      "停止",IDC_BUTTON31,198,42,36,18
    EDITTEXT        IDC_EDIT2,84,84,90,90,ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY
    GROUPBOX        "左アーム情報",IDC_STATIC,78,72,102,108
    GROUPBOX        "右アーム情報",IDC_STATIC,258,72,102,108
    EDITTEXT        IDC_EDIT3,264,84,90,90,ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY
    CONTROL         "手動",IDC_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,59,42,31,10
    PUSHBUTTON      "経路作成",IDC_BUTTON32,108,198,36,18,WS_DISABLED
    PUSHBUTTON      "Move",IDC_BUTTON33,108,228,36,18
    EDITTEXT        IDC_EDIT4,60,198,40,14,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDIT5,60,216,40,14,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDIT6,60,234,40,14,ES_AUTOHSCROLL
    LTEXT           "LeftX",IDC_STATIC,36,198,19,8
    LTEXT           "LeftY",IDC_STATIC,36,216,19,8
    LTEXT           "LeftZ",IDC_STATIC,36,234,18,8
    GROUPBOX        "LeftArmTargetPosition",IDC_STATIC,30,186,120,66
    GROUPBOX        "RightArmTargetPosition",IDC_STATIC,192,186,120,66
    LTEXT           "RightX",IDC_STATIC,198,198,22,8
    LTEXT           "RightY",IDC_STATIC,198,216,22,8
    LTEXT           "RightZ",IDC_STATIC,198,234,21,8
    PUSHBUTTON      "経路作成",IDC_BUTTON34,270,198,36,18,WS_DISABLED
    PUSHBUTTON      "Move",IDC_BUTTON35,270,228,36,18
    EDITTEXT        IDC_EDIT7,222,198,40,14,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDIT8,222,216,40,14,ES_AUTOHSCROLL
    EDITTEXT        IDC_EDIT9,222,234,40,14,ES_AUTOHSCROLL
    PUSHBUTTON      "test",IDC_BUTTON36,264,12,50,14
    GROUPBOX        "双腕制御",IDC_STATIC,12,264,330,36
    EDITTEXT        IDC_EDIT10,18,276,198,18,ES_AUTOHSCROLL | ES_READONLY
    PUSHBUTTON      "参照",IDC_BUTTON37,222,276,36,18
    PUSHBUTTON      "Move",IDC_BUTTON38,264,276,36,18
    CONTROL         "Slow",IDC_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,306,282,31,10
END


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "041103a4"
        BEGIN
            VALUE "CompanyName", "TODO: <会社名>"
            VALUE "FileDescription", "TODO: <ファイルの説明>"
            VALUE "FileVersion", "1.0.0.1"
            VALUE "InternalName", "ArmSimulator.exe"
            VALUE "LegalCopyright", "TODO: (C) <会社名>.  All rights reserved."
            VALUE "OriginalFilename", "ArmSimulator.exe"
            VALUE "ProductName", "TODO: <製品名>"
            VALUE "ProductVersion", "1.0.0.1"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x411, 932
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO 
BEGIN
    IDD_ARMSIMULATOR_DIALOG, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 353
        TOPMARGIN, 7
        BOTTOMMARGIN, 311
    END
END
#endif    // APSTUDIO_INVOKED

#endif    // 日本語 resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)
LANGUAGE 17, 1
#pragma code_page(932)
#include "res\ArmSimulator.rc2"  // Microsoft Visual C++ 以外で編集されたリソース
#include "afxres.rc"     // 標準コンポーネント
#endif

/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

